Active citizenship / political education
Basic skills and competences
Competences / competence assessment
Culture
Digital learning
ECVET
Equality
Further qualification
Labour market integration
Languages
Lifelong learning, incl. senior citizens
Mobility
Quality assurance
Social economy / volunteering
Social integration
Starting-up
Storytelling
Sustainability
Search
MULTI-SCHOOLS
The project is aiming to support the integration and inclusion of migrant students in the school community, in a holistic way through the active involvement of their parents.
FIRST
The FIRST project aimed to boost foundations role as a promoter of common values, civic engagement and participation by also focusing on aspects such as fundraising and storytelling
VET VR ACADEMY
The project developed innovative approaches for teaching and learning in and with virtual reality (VR) specifically for the field of vocational training in the hotel and catering industry.
E(U) Leaders
E(U) Leaders fosters the competitiveness and productivity of organizations, through the development of strategic e-leadership skills for leaders / managers, as well as VET trainers, educators and mentors, to manage their teams effectively and efficiently within virtual working environments.
Follow-us
Follow-Us is a project that aims to bring together young people's knowledge of social media platforms with the experiences and opportunities of small and medium-sized enterprises.
Competence+ D/I
COMP+ D/I develops an innovative training concept for improving skill sets and work environments for employees and trainees of public transport companies, focusing on diversity and inclusion using VR and gamification.
GreenVET Pathway
Our Erasmus+ partnership supports schools for vocational education and training (VET) all over Europe to play a crucial role in creating and boosting a culture of sustainability. By involving them holistically, VET-schools can explore their potential to become active drivers of the Green Transition.
UNIQUE
UNIQUE educates VET and Adult educators on LGBTQIA+ issues through personalized learning pathways and enhances inclusion policies in institutions with a practical Toolkit providing them with the tools to become change agents.
Digital Ageing
In this project, activities are developed that enable elderly people in particular to keep mentally fit and active and thus be able to engage with the challenges of the digital world.
Digit4All
The project supports young adults in acquiring the digital skills they need to actively participate in social, political and economic aspects of everyday life
F4BT
F4BT feeds the entrepreneurial mindsets and skills of young people interested in starting up a business in the food and beverage sector by developing an innovative and creative game-based training programme.
We-Europeans
We-Europeans aims at countering populism with the values of European citizenship. The project informs, encourages reflection, stimulates exchange and shows why it is worth standing up for European values.
TeachINVR
TeachINVR will develop a combination of methodology, guide and "to-do" lists containing all necessary information about the use of VR for teaching and learning as a (vocational) teacher or trainer.
WINBIZ
Help migrant women in a training pathway aimed at enabling the acquisition of personal, transversal and specific competencies and skills necessary for their full integration and reintegration in the European labour market.
MoVET
The general objective of MoVET is to improve and modernise the VET systems in Albania, Kosovo and Montenegro by upskilling, capacity building and networking.
AWARE
The AWARE project aims to develop a knowledge base on the broader subject of cyber security, a game-based self-assessment kit to test knowledge on cybersecurity and a masterclass for the safe navigation of the web.
DigEqal
Dig-Equal is a European project focusing on making access to online services and e-government easier for everyone. We want to support European citizens in understanding how to use e-government services best and reflect on every